Checking in vendor folder for ease of using go get.
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vendor/git.apache.org/thrift.git/tutorial/cpp/CppServer.cpp
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vendor/git.apache.org/thrift.git/tutorial/cpp/CppServer.cpp
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/*
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* Licensed to the Apache Software Foundation (ASF) under one
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* or more contributor license agreements. See the NOTICE file
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* distributed with this work for additional information
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* regarding copyright ownership. The ASF licenses this file
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* to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance
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* with the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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* KIND, either express or implied. See the License for the
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* specific language governing permissions and limitations
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* under the License.
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*/
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#include <thrift/concurrency/ThreadManager.h>
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#include <thrift/concurrency/PlatformThreadFactory.h>
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#include <thrift/protocol/TBinaryProtocol.h>
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#include <thrift/server/TSimpleServer.h>
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#include <thrift/server/TThreadPoolServer.h>
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#include <thrift/server/TThreadedServer.h>
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#include <thrift/transport/TServerSocket.h>
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#include <thrift/transport/TSocket.h>
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#include <thrift/transport/TTransportUtils.h>
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#include <thrift/TToString.h>
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#include <boost/make_shared.hpp>
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#include <iostream>
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#include <stdexcept>
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#include <sstream>
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#include "../gen-cpp/Calculator.h"
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using namespace std;
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using namespace apache::thrift;
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using namespace apache::thrift::concurrency;
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using namespace apache::thrift::protocol;
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using namespace apache::thrift::transport;
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using namespace apache::thrift::server;
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using namespace tutorial;
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using namespace shared;
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class CalculatorHandler : public CalculatorIf {
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public:
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CalculatorHandler() {}
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void ping() { cout << "ping()" << endl; }
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int32_t add(const int32_t n1, const int32_t n2) {
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cout << "add(" << n1 << ", " << n2 << ")" << endl;
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return n1 + n2;
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}
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int32_t calculate(const int32_t logid, const Work& work) {
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cout << "calculate(" << logid << ", " << work << ")" << endl;
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int32_t val;
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switch (work.op) {
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case Operation::ADD:
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val = work.num1 + work.num2;
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break;
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case Operation::SUBTRACT:
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val = work.num1 - work.num2;
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break;
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case Operation::MULTIPLY:
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val = work.num1 * work.num2;
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break;
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case Operation::DIVIDE:
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if (work.num2 == 0) {
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InvalidOperation io;
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io.whatOp = work.op;
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io.why = "Cannot divide by 0";
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throw io;
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}
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val = work.num1 / work.num2;
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break;
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default:
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InvalidOperation io;
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io.whatOp = work.op;
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io.why = "Invalid Operation";
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throw io;
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}
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SharedStruct ss;
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ss.key = logid;
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ss.value = to_string(val);
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log[logid] = ss;
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return val;
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}
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void getStruct(SharedStruct& ret, const int32_t logid) {
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cout << "getStruct(" << logid << ")" << endl;
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ret = log[logid];
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}
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void zip() { cout << "zip()" << endl; }
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protected:
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map<int32_t, SharedStruct> log;
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};
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/*
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CalculatorIfFactory is code generated.
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CalculatorCloneFactory is useful for getting access to the server side of the
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transport. It is also useful for making per-connection state. Without this
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CloneFactory, all connections will end up sharing the same handler instance.
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*/
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class CalculatorCloneFactory : virtual public CalculatorIfFactory {
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public:
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virtual ~CalculatorCloneFactory() {}
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virtual CalculatorIf* getHandler(const ::apache::thrift::TConnectionInfo& connInfo)
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{
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boost::shared_ptr<TSocket> sock = boost::dynamic_pointer_cast<TSocket>(connInfo.transport);
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cout << "Incoming connection\n";
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cout << "\tSocketInfo: " << sock->getSocketInfo() << "\n";
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cout << "\tPeerHost: " << sock->getPeerHost() << "\n";
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cout << "\tPeerAddress: " << sock->getPeerAddress() << "\n";
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cout << "\tPeerPort: " << sock->getPeerPort() << "\n";
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return new CalculatorHandler;
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}
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virtual void releaseHandler( ::shared::SharedServiceIf* handler) {
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delete handler;
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}
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};
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int main() {
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TThreadedServer server(
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boost::make_shared<CalculatorProcessorFactory>(boost::make_shared<CalculatorCloneFactory>()),
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boost::make_shared<TServerSocket>(9090), //port
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boost::make_shared<TBufferedTransportFactory>(),
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boost::make_shared<TBinaryProtocolFactory>());
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/*
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// if you don't need per-connection state, do the following instead
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TThreadedServer server(
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boost::make_shared<CalculatorProcessor>(boost::make_shared<CalculatorHandler>()),
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boost::make_shared<TServerSocket>(9090), //port
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boost::make_shared<TBufferedTransportFactory>(),
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boost::make_shared<TBinaryProtocolFactory>());
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*/
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/**
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* Here are some alternate server types...
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// This server only allows one connection at a time, but spawns no threads
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TSimpleServer server(
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boost::make_shared<CalculatorProcessor>(boost::make_shared<CalculatorHandler>()),
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boost::make_shared<TServerSocket>(9090),
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boost::make_shared<TBufferedTransportFactory>(),
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boost::make_shared<TBinaryProtocolFactory>());
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const int workerCount = 4;
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boost::shared_ptr<ThreadManager> threadManager =
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ThreadManager::newSimpleThreadManager(workerCount);
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threadManager->threadFactory(
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boost::make_shared<PlatformThreadFactory>());
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threadManager->start();
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// This server allows "workerCount" connection at a time, and reuses threads
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TThreadPoolServer server(
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boost::make_shared<CalculatorProcessorFactory>(boost::make_shared<CalculatorCloneFactory>()),
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boost::make_shared<TServerSocket>(9090),
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boost::make_shared<TBufferedTransportFactory>(),
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boost::make_shared<TBinaryProtocolFactory>(),
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threadManager);
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*/
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cout << "Starting the server..." << endl;
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server.serve();
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cout << "Done." << endl;
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return 0;
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}
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