Checking in vendor folder for ease of using go get.
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vendor/golang.org/x/text/cases/gen_trieval.go
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vendor/golang.org/x/text/cases/gen_trieval.go
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// Copyright 2014 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// +build ignore
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package main
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// This file contains definitions for interpreting the trie value of the case
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// trie generated by "go run gen*.go". It is shared by both the generator
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// program and the resultant package. Sharing is achieved by the generator
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// copying gen_trieval.go to trieval.go and changing what's above this comment.
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// info holds case information for a single rune. It is the value returned
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// by a trie lookup. Most mapping information can be stored in a single 16-bit
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// value. If not, for example when a rune is mapped to multiple runes, the value
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// stores some basic case data and an index into an array with additional data.
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//
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// The per-rune values have the following format:
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//
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// if (exception) {
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// 15..5 unsigned exception index
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// 4 unused
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// } else {
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// 15..8 XOR pattern or index to XOR pattern for case mapping
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// Only 13..8 are used for XOR patterns.
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// 7 inverseFold (fold to upper, not to lower)
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// 6 index: interpret the XOR pattern as an index
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// or isMid if case mode is cIgnorableUncased.
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// 5..4 CCC: zero (normal or break), above or other
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// }
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// 3 exception: interpret this value as an exception index
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// (TODO: is this bit necessary? Probably implied from case mode.)
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// 2..0 case mode
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//
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// For the non-exceptional cases, a rune must be either uncased, lowercase or
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// uppercase. If the rune is cased, the XOR pattern maps either a lowercase
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// rune to uppercase or an uppercase rune to lowercase (applied to the 10
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// least-significant bits of the rune).
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//
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// See the definitions below for a more detailed description of the various
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// bits.
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type info uint16
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const (
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casedMask = 0x0003
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fullCasedMask = 0x0007
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ignorableMask = 0x0006
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ignorableValue = 0x0004
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inverseFoldBit = 1 << 7
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isMidBit = 1 << 6
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exceptionBit = 1 << 3
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exceptionShift = 5
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numExceptionBits = 11
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xorIndexBit = 1 << 6
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xorShift = 8
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// There is no mapping if all xor bits and the exception bit are zero.
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hasMappingMask = 0xff80 | exceptionBit
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)
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// The case mode bits encodes the case type of a rune. This includes uncased,
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// title, upper and lower case and case ignorable. (For a definition of these
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// terms see Chapter 3 of The Unicode Standard Core Specification.) In some rare
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// cases, a rune can be both cased and case-ignorable. This is encoded by
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// cIgnorableCased. A rune of this type is always lower case. Some runes are
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// cased while not having a mapping.
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//
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// A common pattern for scripts in the Unicode standard is for upper and lower
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// case runes to alternate for increasing rune values (e.g. the accented Latin
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// ranges starting from U+0100 and U+1E00 among others and some Cyrillic
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// characters). We use this property by defining a cXORCase mode, where the case
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// mode (always upper or lower case) is derived from the rune value. As the XOR
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// pattern for case mappings is often identical for successive runes, using
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// cXORCase can result in large series of identical trie values. This, in turn,
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// allows us to better compress the trie blocks.
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const (
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cUncased info = iota // 000
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cTitle // 001
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cLower // 010
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cUpper // 011
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cIgnorableUncased // 100
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cIgnorableCased // 101 // lower case if mappings exist
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cXORCase // 11x // case is cLower | ((rune&1) ^ x)
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maxCaseMode = cUpper
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)
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func (c info) isCased() bool {
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return c&casedMask != 0
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}
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func (c info) isCaseIgnorable() bool {
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return c&ignorableMask == ignorableValue
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}
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func (c info) isNotCasedAndNotCaseIgnorable() bool {
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return c&fullCasedMask == 0
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}
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func (c info) isCaseIgnorableAndNotCased() bool {
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return c&fullCasedMask == cIgnorableUncased
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}
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func (c info) isMid() bool {
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return c&(fullCasedMask|isMidBit) == isMidBit|cIgnorableUncased
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}
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// The case mapping implementation will need to know about various Canonical
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// Combining Class (CCC) values. We encode two of these in the trie value:
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// cccZero (0) and cccAbove (230). If the value is cccOther, it means that
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// CCC(r) > 0, but not 230. A value of cccBreak means that CCC(r) == 0 and that
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// the rune also has the break category Break (see below).
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const (
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cccBreak info = iota << 4
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cccZero
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cccAbove
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cccOther
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cccMask = cccBreak | cccZero | cccAbove | cccOther
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)
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const (
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starter = 0
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above = 230
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iotaSubscript = 240
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)
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// The exceptions slice holds data that does not fit in a normal info entry.
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// The entry is pointed to by the exception index in an entry. It has the
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// following format:
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//
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// Header
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// byte 0:
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// 7..6 unused
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// 5..4 CCC type (same bits as entry)
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// 3 unused
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// 2..0 length of fold
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//
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// byte 1:
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// 7..6 unused
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// 5..3 length of 1st mapping of case type
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// 2..0 length of 2nd mapping of case type
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//
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// case 1st 2nd
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// lower -> upper, title
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// upper -> lower, title
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// title -> lower, upper
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//
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// Lengths with the value 0x7 indicate no value and implies no change.
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// A length of 0 indicates a mapping to zero-length string.
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//
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// Body bytes:
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// case folding bytes
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// lowercase mapping bytes
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// uppercase mapping bytes
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// titlecase mapping bytes
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// closure mapping bytes (for NFKC_Casefold). (TODO)
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//
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// Fallbacks:
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// missing fold -> lower
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// missing title -> upper
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// all missing -> original rune
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//
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// exceptions starts with a dummy byte to enforce that there is no zero index
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// value.
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const (
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lengthMask = 0x07
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lengthBits = 3
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noChange = 0
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)
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// References to generated trie.
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var trie = newCaseTrie(0)
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var sparse = sparseBlocks{
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values: sparseValues[:],
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offsets: sparseOffsets[:],
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}
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// Sparse block lookup code.
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// valueRange is an entry in a sparse block.
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type valueRange struct {
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value uint16
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lo, hi byte
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}
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type sparseBlocks struct {
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values []valueRange
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offsets []uint16
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}
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// lookup returns the value from values block n for byte b using binary search.
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func (s *sparseBlocks) lookup(n uint32, b byte) uint16 {
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lo := s.offsets[n]
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hi := s.offsets[n+1]
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for lo < hi {
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m := lo + (hi-lo)/2
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r := s.values[m]
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if r.lo <= b && b <= r.hi {
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return r.value
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}
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if b < r.lo {
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hi = m
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} else {
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lo = m + 1
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}
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}
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return 0
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}
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// lastRuneForTesting is the last rune used for testing. Everything after this
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// is boring.
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const lastRuneForTesting = rune(0x1FFFF)
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