/** * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package internal import ( "bytes" "encoding/json" "fmt" "os" "time" "github.com/aurora-scheduler/gorealis/v2/gen-go/apache/aurora" "github.com/pkg/errors" "github.com/sirupsen/logrus" "github.com/spf13/cobra" yaml "gopkg.in/yaml.v2" ) type MonitorCmdConfig struct { cmd *cobra.Command monitorInterval, monitorTimeout time.Duration statusList []string } func toJSON(v interface{}) string { output, err := json.Marshal(v) if err != nil { log.Fatalf("Unable to serialize Aurora response: %+v", v) } return string(output) } func getLoggingLevels() string { var buffer bytes.Buffer for _, level := range logrus.AllLevels { buffer.WriteString(level.String()) buffer.WriteString(" ") } buffer.Truncate(buffer.Len() - 1) return buffer.String() } func maintenanceMonitorPrint(hostResult map[string]bool, desiredStates []aurora.MaintenanceMode) { if len(hostResult) > 0 { // Create anonymous struct for JSON formatting output := struct { DesiredStates []string `json:desired_states` Transitioned []string `json:transitioned` NonTransitioned []string `json:non-transitioned` }{ make([]string, 0), make([]string, 0), make([]string, 0), } for _, state := range desiredStates { output.DesiredStates = append(output.DesiredStates, state.String()) } for host, ok := range hostResult { if ok { output.Transitioned = append(output.Transitioned, host) } else { output.NonTransitioned = append(output.NonTransitioned, host) } } if toJson { fmt.Println(toJSON(output)) } else { fmt.Printf("Entered %v status: %v\n", output.DesiredStates, output.Transitioned) fmt.Printf("Did not enter %v status: %v\n", output.DesiredStates, output.NonTransitioned) } } } func UnmarshalJob(filename string) (Job, error) { job := Job{} if jobsFile, err := os.Open(filename); err != nil { return job, errors.Wrap(err, "unable to read the job config file") } else { if err := yaml.NewDecoder(jobsFile).Decode(&job); err != nil { return job, errors.Wrap(err, "unable to parse job config file") } if !job.Validate() { return job, errors.New("invalid job config") } } return job, nil } func (j *Job) Validate() bool { if j.Name == "" { return false } if j.Role == "" { return false } if j.Environment == "" { return false } if j.Instances <= 0 { return false } if j.CPU <= 0.0 { return false } if j.RAM <= 0 { return false } if j.Disk <= 0 { return false } return true } func UnmarshalUpdate(filename string) (UpdateJob, error) { updateJob := UpdateJob{} if jobsFile, err := os.Open(filename); err != nil { return updateJob, errors.Wrap(err, "unable to read the job config file") } else { if err := yaml.NewDecoder(jobsFile).Decode(&updateJob); err != nil { return updateJob, errors.Wrap(err, "unable to parse job config file") } if !updateJob.JobConfig.Validate() { return updateJob, errors.New("invalid job config") } if err := updateJob.UpdateSettings.Validate(); err != nil { return updateJob, errors.Wrap(err, "invalid update configuration") } } return updateJob, nil } func (u *UpdateSettings) Validate() error { if u.Strategy.VariableBatch != nil { if len(u.Strategy.VariableBatch.GroupSizes) == 0 { return errors.New("variable batch strategy must specify at least one batch size") } for _, batch := range u.Strategy.VariableBatch.GroupSizes { if batch <= 0 { return errors.New("all groups in a variable batch strategy must be larger than 0") } } } else if u.Strategy.Batch != nil { if u.Strategy.Batch.GroupSize <= 0 { return errors.New("batch strategy must specify a group larger than 0") } } else if u.Strategy.Queue != nil { if u.Strategy.Queue.GroupSize <= 0 { return errors.New("queue strategy must specify a group larger than 0") } } else { log.Info("No strategy set, falling back on queue strategy with a group size 1") u.Strategy.Queue = &QueueStrategy{GroupSize: 1} } return nil }