Misc. bug fixes and addition of debug logging (#61)
* Fixing possible race condition when passing backoff around as a pointer. * Adding a debug logger that is turned off by default. If debug is turned on, but a logger has not been assigned, a default logger that will print to STDOUT will be created. * Making Mutex a pointer so that there's no chance it can accidentally be copied. * Removing a leftover helper function from before we changed how we configured the client. * Minor changes to demonstrate how a logger can be used in conjunction to debug mode in the sample client.
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6 changed files with 156 additions and 63 deletions
26
logger.go
26
logger.go
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@ -27,3 +27,29 @@ func (NoopLogger) Printf(format string, a ...interface{}) {}
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func (NoopLogger) Print(a ...interface{}) {}
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func (NoopLogger) Println(a ...interface{}) {}
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type LevelLogger struct {
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Logger
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debug bool
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}
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func (l LevelLogger) DebugPrintf(format string, a ...interface{}) {
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if l.debug {
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l.Print("[DEBUG] ")
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l.Printf(format, a)
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}
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}
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func (l LevelLogger) DebugPrint(a ...interface{}) {
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if l.debug {
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l.Print("[DEBUG] ")
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l.Print(a)
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}
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}
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func (l LevelLogger) DebugPrintln(a ...interface{}) {
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if l.debug {
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l.Print("[DEBUG] ")
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l.Println(a)
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}
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}
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