Changing the logging paradigm to only require a single logger. All logging will be disabled by default. If debug is enabled, and a logger has not been set, the library will default to printing all logging (INFO and DEBUG) to the stdout.

This commit is contained in:
Renan DelValle 2018-04-12 11:56:16 -07:00
parent 256ec2ea47
commit 7662277025
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GPG key ID: C240AD6D6F443EC9
6 changed files with 90 additions and 60 deletions

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@ -27,3 +27,29 @@ func (NoopLogger) Printf(format string, a ...interface{}) {}
func (NoopLogger) Print(a ...interface{}) {}
func (NoopLogger) Println(a ...interface{}) {}
type LevelLogger struct {
Logger
debug bool
}
func (l LevelLogger) DebugPrintf(format string, a ...interface{}) {
if l.debug {
l.Print("[DEBUG] ")
l.Printf(format, a)
}
}
func (l LevelLogger) DebugPrint(a ...interface{}) {
if l.debug {
l.Print("[DEBUG] ")
l.Print(a)
}
}
func (l LevelLogger) DebugPrintln(a ...interface{}) {
if l.debug {
l.Print("[DEBUG] ")
l.Println(a)
}
}