/** * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package realis import ( "gen-go/apache/aurora" ) // Structure to collect all information required to create job update type UpdateJob struct { Job // SetInstanceCount for job is hidden, access via full qualifier req *aurora.JobUpdateRequest } // Create a default UpdateJob object. func NewUpdateJob(config *aurora.TaskConfig) *UpdateJob { req := aurora.NewJobUpdateRequest() req.TaskConfig = config req.Settings = aurora.NewJobUpdateSettings() job := NewJob().(AuroraJob) job.jobConfig.TaskConfig = config // Rebuild resource map from TaskConfig for ptr := range config.Resources { if(ptr.NumCpus != nil){ job.resources["cpu"].NumCpus = ptr.NumCpus continue // Guard against Union violations that Go won't enforce } if(ptr.RamMb != nil){ job.resources["ram"].RamMb = ptr.RamMb continue } if(ptr.DiskMb != nil){ job.resources["disk"].DiskMb = ptr.DiskMb continue } } // Mirrors defaults set by Pystachio req.Settings.UpdateOnlyTheseInstances = make(map[*aurora.Range]bool) req.Settings.UpdateGroupSize = 1 req.Settings.WaitForBatchCompletion = false req.Settings.MinWaitInInstanceRunningMs = 45000 // Deprecated req.Settings.MaxPerInstanceFailures = 0 req.Settings.MaxFailedInstances = 0 req.Settings.RollbackOnFailure = true req.Settings.WaitForBatchCompletion = false //TODO(rdelvalle): Deep copy job struct to avoid unexpected behavior return &UpdateJob{job, req} } // Set instance count the job will have after the update. func (u *UpdateJob) InstanceCount(inst int32) *UpdateJob { u.req.InstanceCount = inst return u } // Max number of instances being updated at any given moment. func (u *UpdateJob) BatchSize(size int32) *UpdateJob { u.req.Settings.UpdateGroupSize = size return u } // Minimum number of seconds a shard must remain in RUNNING state before considered a success. func (u *UpdateJob) WatchTime(milliseconds int32) *UpdateJob { u.req.Settings.MaxPerInstanceFailures = milliseconds return u } // Wait for all instances in a group to be done before moving on. func (u *UpdateJob) WaitForBatchCompletion(batchWait bool) *UpdateJob { u.req.Settings.WaitForBatchCompletion = batchWait return u } // Max number of instance failures to tolerate before marking instance as FAILED. func (u *UpdateJob) MaxPerInstanceFailures(inst int32) *UpdateJob { u.req.Settings.MaxPerInstanceFailures = inst return u } // Max number of FAILED instances to tolerate before terminating the update. func (u *UpdateJob) MaxFailedInstances(inst int32) *UpdateJob { u.req.Settings.MaxFailedInstances = inst return u } // When False, prevents auto rollback of a failed update. func (u *UpdateJob) RollbackOnFail(rollback bool) *UpdateJob { u.req.Settings.RollbackOnFailure = rollback return u }