gorealis/vendor/github.com/samuel/go-zookeeper/zk/conn.go
Renan DelValle 0e26c33129 Initial support for getting the leader from Zookeeper.
Some tests included for making sure the JSON blob pulled from Zookeeper
is correct.

Updated client to be able to take Zookeeper json cluster config that is
currently being used in aurora (clusters.json usually located at
/etc/aurora/cluster.json).

Changed error messages to no longer have a period at the end as that was
throwing off printing of the error.

Modified samuel's ZK library slightly to stop verbose logging using a
NoOpLogger from stackoverflow.
2016-08-16 18:56:47 -07:00

935 lines
24 KiB
Go

// Package zk is a native Go client library for the ZooKeeper orchestration service.
package zk
/*
TODO:
* make sure a ping response comes back in a reasonable time
Possible watcher events:
* Event{Type: EventNotWatching, State: StateDisconnected, Path: path, Err: err}
*/
import (
"crypto/rand"
"encoding/binary"
"errors"
"fmt"
"io"
"log"
"net"
"os"
"strconv"
"strings"
"sync"
"sync/atomic"
"time"
)
// ErrNoServer indicates that an operation cannot be completed
// because attempts to connect to all servers in the list failed.
var ErrNoServer = errors.New("zk: could not connect to a server")
// ErrInvalidPath indicates that an operation was being attempted on
// an invalid path. (e.g. empty path)
var ErrInvalidPath = errors.New("zk: invalid path")
// DefaultLogger uses the stdlib log package for logging.
var DefaultLogger Logger = defaultLogger{}
const (
bufferSize = 1536 * 1024
eventChanSize = 6
sendChanSize = 16
protectedPrefix = "_c_"
)
type watchType int
const (
watchTypeData = iota
watchTypeExist = iota
watchTypeChild = iota
)
type watchPathType struct {
path string
wType watchType
}
type Dialer func(network, address string, timeout time.Duration) (net.Conn, error)
// Logger is an interface that can be implemented to provide custom log output.
type Logger interface {
Printf(string, ...interface{})
}
// NoOp logger -- http://stackoverflow.com/questions/10571182/go-disable-a-log-logger
type NopLogger struct {
*log.Logger
}
func (l NopLogger) Printf(string, ...interface{}) {
// noop
}
type Conn struct {
lastZxid int64
sessionID int64
state State // must be 32-bit aligned
xid uint32
sessionTimeoutMs int32 // session timeout in milliseconds
passwd []byte
dialer Dialer
hostProvider HostProvider
serverMu sync.Mutex // protects server
server string // remember the address/port of the current server
conn net.Conn
eventChan chan Event
shouldQuit chan struct{}
pingInterval time.Duration
recvTimeout time.Duration
connectTimeout time.Duration
sendChan chan *request
requests map[int32]*request // Xid -> pending request
requestsLock sync.Mutex
watchers map[watchPathType][]chan Event
watchersLock sync.Mutex
// Debug (used by unit tests)
reconnectDelay time.Duration
logger Logger
}
// connOption represents a connection option.
type connOption func(c *Conn)
type request struct {
xid int32
opcode int32
pkt interface{}
recvStruct interface{}
recvChan chan response
// Because sending and receiving happen in separate go routines, there's
// a possible race condition when creating watches from outside the read
// loop. We must ensure that a watcher gets added to the list synchronously
// with the response from the server on any request that creates a watch.
// In order to not hard code the watch logic for each opcode in the recv
// loop the caller can use recvFunc to insert some synchronously code
// after a response.
recvFunc func(*request, *responseHeader, error)
}
type response struct {
zxid int64
err error
}
type Event struct {
Type EventType
State State
Path string // For non-session events, the path of the watched node.
Err error
Server string // For connection events
}
// HostProvider is used to represent a set of hosts a ZooKeeper client should connect to.
// It is an analog of the Java equivalent:
// http://svn.apache.org/viewvc/zookeeper/trunk/src/java/main/org/apache/zookeeper/client/HostProvider.java?view=markup
type HostProvider interface {
// Init is called first, with the servers specified in the connection string.
Init(servers []string) error
// Len returns the number of servers.
Len() int
// Next returns the next server to connect to. retryStart will be true if we've looped through
// all known servers without Connected() being called.
Next() (server string, retryStart bool)
// Notify the HostProvider of a successful connection.
Connected()
}
// ConnectWithDialer establishes a new connection to a pool of zookeeper servers
// using a custom Dialer. See Connect for further information about session timeout.
// This method is deprecated and provided for compatibility: use the WithDialer option instead.
func ConnectWithDialer(servers []string, sessionTimeout time.Duration, dialer Dialer) (*Conn, <-chan Event, error) {
return Connect(servers, sessionTimeout, WithDialer(dialer))
}
// Connect establishes a new connection to a pool of zookeeper
// servers. The provided session timeout sets the amount of time for which
// a session is considered valid after losing connection to a server. Within
// the session timeout it's possible to reestablish a connection to a different
// server and keep the same session. This is means any ephemeral nodes and
// watches are maintained.
func Connect(servers []string, sessionTimeout time.Duration, options ...connOption) (*Conn, <-chan Event, error) {
if len(servers) == 0 {
return nil, nil, errors.New("zk: server list must not be empty")
}
srvs := make([]string, len(servers))
for i, addr := range servers {
if strings.Contains(addr, ":") {
srvs[i] = addr
} else {
srvs[i] = addr + ":" + strconv.Itoa(DefaultPort)
}
}
// Randomize the order of the servers to avoid creating hotspots
stringShuffle(srvs)
ec := make(chan Event, eventChanSize)
conn := &Conn{
dialer: net.DialTimeout,
hostProvider: &DNSHostProvider{},
conn: nil,
state: StateDisconnected,
eventChan: ec,
shouldQuit: make(chan struct{}),
connectTimeout: 1 * time.Second,
sendChan: make(chan *request, sendChanSize),
requests: make(map[int32]*request),
watchers: make(map[watchPathType][]chan Event),
passwd: emptyPassword,
logger: DefaultLogger,
// Debug
reconnectDelay: 0,
}
// Set provided options.
for _, option := range options {
option(conn)
}
if err := conn.hostProvider.Init(srvs); err != nil {
return nil, nil, err
}
conn.setTimeouts(int32(sessionTimeout / time.Millisecond))
go func() {
conn.loop()
conn.flushRequests(ErrClosing)
conn.invalidateWatches(ErrClosing)
close(conn.eventChan)
}()
return conn, ec, nil
}
// WithDialer returns a connection option specifying a non-default Dialer.
func WithDialer(dialer Dialer) connOption {
return func(c *Conn) {
c.dialer = dialer
}
}
// WithHostProvider returns a connection option specifying a non-default HostProvider.
func WithHostProvider(hostProvider HostProvider) connOption {
return func(c *Conn) {
c.hostProvider = hostProvider
}
}
// WithLogger returns a connection option specifying a non-default logger <PR# #101>
func WithLogger(logger Logger) connOption {
return func(c *Conn) {
c.logger = logger
}
}
// WithLogger returns a connection option specifying a non-default logger <PR# #101>
func WithoutLogger() connOption {
return func(c *Conn) {
c.logger = NopLogger{log.New(os.Stderr, "", log.LstdFlags)}
}
}
func (c *Conn) Close() {
close(c.shouldQuit)
select {
case <-c.queueRequest(opClose, &closeRequest{}, &closeResponse{}, nil):
case <-time.After(time.Second):
}
}
// State returns the current state of the connection.
func (c *Conn) State() State {
return State(atomic.LoadInt32((*int32)(&c.state)))
}
// SessionId returns the current session id of the connection.
func (c *Conn) SessionID() int64 {
return atomic.LoadInt64(&c.sessionID)
}
// SetLogger sets the logger to be used for printing errors.
// Logger is an interface provided by this package.
func (c *Conn) SetLogger(l Logger) {
c.logger = l
}
func (c *Conn) setTimeouts(sessionTimeoutMs int32) {
c.sessionTimeoutMs = sessionTimeoutMs
sessionTimeout := time.Duration(sessionTimeoutMs) * time.Millisecond
c.recvTimeout = sessionTimeout * 2 / 3
c.pingInterval = c.recvTimeout / 2
}
func (c *Conn) setState(state State) {
atomic.StoreInt32((*int32)(&c.state), int32(state))
select {
case c.eventChan <- Event{Type: EventSession, State: state, Server: c.Server()}:
default:
// panic("zk: event channel full - it must be monitored and never allowed to be full")
}
}
func (c *Conn) connect() error {
var retryStart bool
for {
c.serverMu.Lock()
c.server, retryStart = c.hostProvider.Next()
c.serverMu.Unlock()
c.setState(StateConnecting)
if retryStart {
c.flushUnsentRequests(ErrNoServer)
select {
case <-time.After(time.Second):
// pass
case <-c.shouldQuit:
c.setState(StateDisconnected)
c.flushUnsentRequests(ErrClosing)
return ErrClosing
}
}
zkConn, err := c.dialer("tcp", c.Server(), c.connectTimeout)
if err == nil {
c.conn = zkConn
c.setState(StateConnected)
c.logger.Printf("Connected to %s", c.Server())
return nil
}
c.logger.Printf("Failed to connect to %s: %+v", c.Server(), err)
}
}
func (c *Conn) loop() {
for {
if err := c.connect(); err != nil {
// c.Close() was called
return
}
err := c.authenticate()
switch {
case err == ErrSessionExpired:
c.logger.Printf("Authentication failed: %s", err)
c.invalidateWatches(err)
case err != nil && c.conn != nil:
c.logger.Printf("Authentication failed: %s", err)
c.conn.Close()
case err == nil:
c.logger.Printf("Authenticated: id=%d, timeout=%d", c.SessionID(), c.sessionTimeoutMs)
c.hostProvider.Connected() // mark success
closeChan := make(chan struct{}) // channel to tell send loop stop
var wg sync.WaitGroup
wg.Add(1)
go func() {
err := c.sendLoop(c.conn, closeChan)
c.logger.Printf("Send loop terminated: err=%v", err)
c.conn.Close() // causes recv loop to EOF/exit
wg.Done()
}()
wg.Add(1)
go func() {
err := c.recvLoop(c.conn)
c.logger.Printf("Recv loop terminated: err=%v", err)
if err == nil {
panic("zk: recvLoop should never return nil error")
}
close(closeChan) // tell send loop to exit
wg.Done()
}()
c.sendSetWatches()
wg.Wait()
}
c.setState(StateDisconnected)
select {
case <-c.shouldQuit:
c.flushRequests(ErrClosing)
return
default:
}
if err != ErrSessionExpired {
err = ErrConnectionClosed
}
c.flushRequests(err)
if c.reconnectDelay > 0 {
select {
case <-c.shouldQuit:
return
case <-time.After(c.reconnectDelay):
}
}
}
}
func (c *Conn) flushUnsentRequests(err error) {
for {
select {
default:
return
case req := <-c.sendChan:
req.recvChan <- response{-1, err}
}
}
}
// Send error to all pending requests and clear request map
func (c *Conn) flushRequests(err error) {
c.requestsLock.Lock()
for _, req := range c.requests {
req.recvChan <- response{-1, err}
}
c.requests = make(map[int32]*request)
c.requestsLock.Unlock()
}
// Send error to all watchers and clear watchers map
func (c *Conn) invalidateWatches(err error) {
c.watchersLock.Lock()
defer c.watchersLock.Unlock()
if len(c.watchers) >= 0 {
for pathType, watchers := range c.watchers {
ev := Event{Type: EventNotWatching, State: StateDisconnected, Path: pathType.path, Err: err}
for _, ch := range watchers {
ch <- ev
close(ch)
}
}
c.watchers = make(map[watchPathType][]chan Event)
}
}
func (c *Conn) sendSetWatches() {
c.watchersLock.Lock()
defer c.watchersLock.Unlock()
if len(c.watchers) == 0 {
return
}
req := &setWatchesRequest{
RelativeZxid: c.lastZxid,
DataWatches: make([]string, 0),
ExistWatches: make([]string, 0),
ChildWatches: make([]string, 0),
}
n := 0
for pathType, watchers := range c.watchers {
if len(watchers) == 0 {
continue
}
switch pathType.wType {
case watchTypeData:
req.DataWatches = append(req.DataWatches, pathType.path)
case watchTypeExist:
req.ExistWatches = append(req.ExistWatches, pathType.path)
case watchTypeChild:
req.ChildWatches = append(req.ChildWatches, pathType.path)
}
n++
}
if n == 0 {
return
}
go func() {
res := &setWatchesResponse{}
_, err := c.request(opSetWatches, req, res, nil)
if err != nil {
c.logger.Printf("Failed to set previous watches: %s", err.Error())
}
}()
}
func (c *Conn) authenticate() error {
buf := make([]byte, 256)
// Encode and send a connect request.
n, err := encodePacket(buf[4:], &connectRequest{
ProtocolVersion: protocolVersion,
LastZxidSeen: c.lastZxid,
TimeOut: c.sessionTimeoutMs,
SessionID: c.SessionID(),
Passwd: c.passwd,
})
if err != nil {
return err
}
binary.BigEndian.PutUint32(buf[:4], uint32(n))
c.conn.SetWriteDeadline(time.Now().Add(c.recvTimeout * 10))
_, err = c.conn.Write(buf[:n+4])
c.conn.SetWriteDeadline(time.Time{})
if err != nil {
return err
}
// Receive and decode a connect response.
c.conn.SetReadDeadline(time.Now().Add(c.recvTimeout * 10))
_, err = io.ReadFull(c.conn, buf[:4])
c.conn.SetReadDeadline(time.Time{})
if err != nil {
return err
}
blen := int(binary.BigEndian.Uint32(buf[:4]))
if cap(buf) < blen {
buf = make([]byte, blen)
}
_, err = io.ReadFull(c.conn, buf[:blen])
if err != nil {
return err
}
r := connectResponse{}
_, err = decodePacket(buf[:blen], &r)
if err != nil {
return err
}
if r.SessionID == 0 {
atomic.StoreInt64(&c.sessionID, int64(0))
c.passwd = emptyPassword
c.lastZxid = 0
c.setState(StateExpired)
return ErrSessionExpired
}
atomic.StoreInt64(&c.sessionID, r.SessionID)
c.setTimeouts(r.TimeOut)
c.passwd = r.Passwd
c.setState(StateHasSession)
return nil
}
func (c *Conn) sendLoop(conn net.Conn, closeChan <-chan struct{}) error {
pingTicker := time.NewTicker(c.pingInterval)
defer pingTicker.Stop()
buf := make([]byte, bufferSize)
for {
select {
case req := <-c.sendChan:
header := &requestHeader{req.xid, req.opcode}
n, err := encodePacket(buf[4:], header)
if err != nil {
req.recvChan <- response{-1, err}
continue
}
n2, err := encodePacket(buf[4+n:], req.pkt)
if err != nil {
req.recvChan <- response{-1, err}
continue
}
n += n2
binary.BigEndian.PutUint32(buf[:4], uint32(n))
c.requestsLock.Lock()
select {
case <-closeChan:
req.recvChan <- response{-1, ErrConnectionClosed}
c.requestsLock.Unlock()
return ErrConnectionClosed
default:
}
c.requests[req.xid] = req
c.requestsLock.Unlock()
conn.SetWriteDeadline(time.Now().Add(c.recvTimeout))
_, err = conn.Write(buf[:n+4])
conn.SetWriteDeadline(time.Time{})
if err != nil {
req.recvChan <- response{-1, err}
conn.Close()
return err
}
case <-pingTicker.C:
n, err := encodePacket(buf[4:], &requestHeader{Xid: -2, Opcode: opPing})
if err != nil {
panic("zk: opPing should never fail to serialize")
}
binary.BigEndian.PutUint32(buf[:4], uint32(n))
conn.SetWriteDeadline(time.Now().Add(c.recvTimeout))
_, err = conn.Write(buf[:n+4])
conn.SetWriteDeadline(time.Time{})
if err != nil {
conn.Close()
return err
}
case <-closeChan:
return nil
}
}
}
func (c *Conn) recvLoop(conn net.Conn) error {
buf := make([]byte, bufferSize)
for {
// package length
conn.SetReadDeadline(time.Now().Add(c.recvTimeout))
_, err := io.ReadFull(conn, buf[:4])
if err != nil {
return err
}
blen := int(binary.BigEndian.Uint32(buf[:4]))
if cap(buf) < blen {
buf = make([]byte, blen)
}
_, err = io.ReadFull(conn, buf[:blen])
conn.SetReadDeadline(time.Time{})
if err != nil {
return err
}
res := responseHeader{}
_, err = decodePacket(buf[:16], &res)
if err != nil {
return err
}
if res.Xid == -1 {
res := &watcherEvent{}
_, err := decodePacket(buf[16:blen], res)
if err != nil {
return err
}
ev := Event{
Type: res.Type,
State: res.State,
Path: res.Path,
Err: nil,
}
select {
case c.eventChan <- ev:
default:
}
wTypes := make([]watchType, 0, 2)
switch res.Type {
case EventNodeCreated:
wTypes = append(wTypes, watchTypeExist)
case EventNodeDeleted, EventNodeDataChanged:
wTypes = append(wTypes, watchTypeExist, watchTypeData, watchTypeChild)
case EventNodeChildrenChanged:
wTypes = append(wTypes, watchTypeChild)
}
c.watchersLock.Lock()
for _, t := range wTypes {
wpt := watchPathType{res.Path, t}
if watchers := c.watchers[wpt]; watchers != nil && len(watchers) > 0 {
for _, ch := range watchers {
ch <- ev
close(ch)
}
delete(c.watchers, wpt)
}
}
c.watchersLock.Unlock()
} else if res.Xid == -2 {
// Ping response. Ignore.
} else if res.Xid < 0 {
c.logger.Printf("Xid < 0 (%d) but not ping or watcher event", res.Xid)
} else {
if res.Zxid > 0 {
c.lastZxid = res.Zxid
}
c.requestsLock.Lock()
req, ok := c.requests[res.Xid]
if ok {
delete(c.requests, res.Xid)
}
c.requestsLock.Unlock()
if !ok {
c.logger.Printf("Response for unknown request with xid %d", res.Xid)
} else {
if res.Err != 0 {
err = res.Err.toError()
} else {
_, err = decodePacket(buf[16:blen], req.recvStruct)
}
if req.recvFunc != nil {
req.recvFunc(req, &res, err)
}
req.recvChan <- response{res.Zxid, err}
if req.opcode == opClose {
return io.EOF
}
}
}
}
}
func (c *Conn) nextXid() int32 {
return int32(atomic.AddUint32(&c.xid, 1) & 0x7fffffff)
}
func (c *Conn) addWatcher(path string, watchType watchType) <-chan Event {
c.watchersLock.Lock()
defer c.watchersLock.Unlock()
ch := make(chan Event, 1)
wpt := watchPathType{path, watchType}
c.watchers[wpt] = append(c.watchers[wpt], ch)
return ch
}
func (c *Conn) queueRequest(opcode int32, req interface{}, res interface{}, recvFunc func(*request, *responseHeader, error)) <-chan response {
rq := &request{
xid: c.nextXid(),
opcode: opcode,
pkt: req,
recvStruct: res,
recvChan: make(chan response, 1),
recvFunc: recvFunc,
}
c.sendChan <- rq
return rq.recvChan
}
func (c *Conn) request(opcode int32, req interface{}, res interface{}, recvFunc func(*request, *responseHeader, error)) (int64, error) {
r := <-c.queueRequest(opcode, req, res, recvFunc)
return r.zxid, r.err
}
func (c *Conn) AddAuth(scheme string, auth []byte) error {
_, err := c.request(opSetAuth, &setAuthRequest{Type: 0, Scheme: scheme, Auth: auth}, &setAuthResponse{}, nil)
return err
}
func (c *Conn) Children(path string) ([]string, *Stat, error) {
res := &getChildren2Response{}
_, err := c.request(opGetChildren2, &getChildren2Request{Path: path, Watch: false}, res, nil)
return res.Children, &res.Stat, err
}
func (c *Conn) ChildrenW(path string) ([]string, *Stat, <-chan Event, error) {
var ech <-chan Event
res := &getChildren2Response{}
_, err := c.request(opGetChildren2, &getChildren2Request{Path: path, Watch: true}, res, func(req *request, res *responseHeader, err error) {
if err == nil {
ech = c.addWatcher(path, watchTypeChild)
}
})
if err != nil {
return nil, nil, nil, err
}
return res.Children, &res.Stat, ech, err
}
func (c *Conn) Get(path string) ([]byte, *Stat, error) {
res := &getDataResponse{}
_, err := c.request(opGetData, &getDataRequest{Path: path, Watch: false}, res, nil)
return res.Data, &res.Stat, err
}
// GetW returns the contents of a znode and sets a watch
func (c *Conn) GetW(path string) ([]byte, *Stat, <-chan Event, error) {
var ech <-chan Event
res := &getDataResponse{}
_, err := c.request(opGetData, &getDataRequest{Path: path, Watch: true}, res, func(req *request, res *responseHeader, err error) {
if err == nil {
ech = c.addWatcher(path, watchTypeData)
}
})
if err != nil {
return nil, nil, nil, err
}
return res.Data, &res.Stat, ech, err
}
func (c *Conn) Set(path string, data []byte, version int32) (*Stat, error) {
if path == "" {
return nil, ErrInvalidPath
}
res := &setDataResponse{}
_, err := c.request(opSetData, &SetDataRequest{path, data, version}, res, nil)
return &res.Stat, err
}
func (c *Conn) Create(path string, data []byte, flags int32, acl []ACL) (string, error) {
res := &createResponse{}
_, err := c.request(opCreate, &CreateRequest{path, data, acl, flags}, res, nil)
return res.Path, err
}
// CreateProtectedEphemeralSequential fixes a race condition if the server crashes
// after it creates the node. On reconnect the session may still be valid so the
// ephemeral node still exists. Therefore, on reconnect we need to check if a node
// with a GUID generated on create exists.
func (c *Conn) CreateProtectedEphemeralSequential(path string, data []byte, acl []ACL) (string, error) {
var guid [16]byte
_, err := io.ReadFull(rand.Reader, guid[:16])
if err != nil {
return "", err
}
guidStr := fmt.Sprintf("%x", guid)
parts := strings.Split(path, "/")
parts[len(parts)-1] = fmt.Sprintf("%s%s-%s", protectedPrefix, guidStr, parts[len(parts)-1])
rootPath := strings.Join(parts[:len(parts)-1], "/")
protectedPath := strings.Join(parts, "/")
var newPath string
for i := 0; i < 3; i++ {
newPath, err = c.Create(protectedPath, data, FlagEphemeral|FlagSequence, acl)
switch err {
case ErrSessionExpired:
// No need to search for the node since it can't exist. Just try again.
case ErrConnectionClosed:
children, _, err := c.Children(rootPath)
if err != nil {
return "", err
}
for _, p := range children {
parts := strings.Split(p, "/")
if pth := parts[len(parts)-1]; strings.HasPrefix(pth, protectedPrefix) {
if g := pth[len(protectedPrefix) : len(protectedPrefix)+32]; g == guidStr {
return rootPath + "/" + p, nil
}
}
}
case nil:
return newPath, nil
default:
return "", err
}
}
return "", err
}
func (c *Conn) Delete(path string, version int32) error {
_, err := c.request(opDelete, &DeleteRequest{path, version}, &deleteResponse{}, nil)
return err
}
func (c *Conn) Exists(path string) (bool, *Stat, error) {
res := &existsResponse{}
_, err := c.request(opExists, &existsRequest{Path: path, Watch: false}, res, nil)
exists := true
if err == ErrNoNode {
exists = false
err = nil
}
return exists, &res.Stat, err
}
func (c *Conn) ExistsW(path string) (bool, *Stat, <-chan Event, error) {
var ech <-chan Event
res := &existsResponse{}
_, err := c.request(opExists, &existsRequest{Path: path, Watch: true}, res, func(req *request, res *responseHeader, err error) {
if err == nil {
ech = c.addWatcher(path, watchTypeData)
} else if err == ErrNoNode {
ech = c.addWatcher(path, watchTypeExist)
}
})
exists := true
if err == ErrNoNode {
exists = false
err = nil
}
if err != nil {
return false, nil, nil, err
}
return exists, &res.Stat, ech, err
}
func (c *Conn) GetACL(path string) ([]ACL, *Stat, error) {
res := &getAclResponse{}
_, err := c.request(opGetAcl, &getAclRequest{Path: path}, res, nil)
return res.Acl, &res.Stat, err
}
func (c *Conn) SetACL(path string, acl []ACL, version int32) (*Stat, error) {
res := &setAclResponse{}
_, err := c.request(opSetAcl, &setAclRequest{Path: path, Acl: acl, Version: version}, res, nil)
return &res.Stat, err
}
func (c *Conn) Sync(path string) (string, error) {
res := &syncResponse{}
_, err := c.request(opSync, &syncRequest{Path: path}, res, nil)
return res.Path, err
}
type MultiResponse struct {
Stat *Stat
String string
}
// Multi executes multiple ZooKeeper operations or none of them. The provided
// ops must be one of *CreateRequest, *DeleteRequest, *SetDataRequest, or
// *CheckVersionRequest.
func (c *Conn) Multi(ops ...interface{}) ([]MultiResponse, error) {
req := &multiRequest{
Ops: make([]multiRequestOp, 0, len(ops)),
DoneHeader: multiHeader{Type: -1, Done: true, Err: -1},
}
for _, op := range ops {
var opCode int32
switch op.(type) {
case *CreateRequest:
opCode = opCreate
case *SetDataRequest:
opCode = opSetData
case *DeleteRequest:
opCode = opDelete
case *CheckVersionRequest:
opCode = opCheck
default:
return nil, fmt.Errorf("unknown operation type %T", op)
}
req.Ops = append(req.Ops, multiRequestOp{multiHeader{opCode, false, -1}, op})
}
res := &multiResponse{}
_, err := c.request(opMulti, req, res, nil)
mr := make([]MultiResponse, len(res.Ops))
for i, op := range res.Ops {
mr[i] = MultiResponse{Stat: op.Stat, String: op.String}
}
return mr, err
}
// Server returns the current or last-connected server name.
func (c *Conn) Server() string {
c.serverMu.Lock()
defer c.serverMu.Unlock()
return c.server
}