move cfg to loggers + refactor + log fn wrappers

1. Instead of maintaining a global config, each specialized logger
now stores its config.
2. Refactored logInterface to elektronLogger.
3. Refactored loggerImpl to baseElektronLogger to be consistent with
the rest of the code base.
4. Wrapped elektronLogger#Log(...) and elektronLogf(...) so that we
do not have to use the instance of elektronLogger everytime we want
to log. Instead, we just do logging.Log(...) or logging.Logf(...).
5. Wrapped elektronLogger#WithFields(...) and
elektronLogger#WithField(...).
6. Refactored codebase to adhere to the changes.
This commit is contained in:
Pradyumna Kaushik 2019-12-05 21:32:37 -05:00
parent 5a6d1bed4a
commit 6fb0e4a3fe
20 changed files with 396 additions and 250 deletions

View file

@ -9,23 +9,46 @@ import (
)
type ConsoleLogger struct {
loggerImpl
baseElektronLogger
MinLogLevel string
}
func NewConsoleLogger(b *baseLogData, logType int, prefix string,
logger *log.Logger, logDir *logDirectory) *ConsoleLogger {
cLog := &ConsoleLogger{}
cLog.logType = logType
cLog.logDir = logDir
cLog.next = nil
cLog.baseLogData = b
cLog.logger = logger
func NewConsoleLogger(
config *LoggerConfig,
b *baseLogData,
logType int,
prefix string,
logger *log.Logger,
logDir *logDirectory) *ConsoleLogger {
cLog := &ConsoleLogger{
baseElektronLogger: baseElektronLogger{
baseLogData: b,
config: struct {
Enabled bool
FilenameExtension string
AllowOnConsole bool
}{
Enabled: config.ConsoleConfig.Enabled,
FilenameExtension: config.ConsoleConfig.FilenameExtension,
AllowOnConsole: config.ConsoleConfig.AllowOnConsole,
},
logType: logType,
next: nil,
logger: logger,
logDir: logDir,
},
MinLogLevel: config.ConsoleConfig.MinLogLevel,
}
cLog.createLogFile(prefix)
return cLog
}
func (cLog ConsoleLogger) Log(logType int, level log.Level, message string) {
if logType <= cLog.logType {
if config.ConsoleConfig.Enabled {
if cLog.isEnabled() {
cLog.logger.SetOutput(os.Stdout)
cLog.logger.WithFields(cLog.data).Log(level, message)
@ -44,7 +67,7 @@ func (cLog ConsoleLogger) Log(logType int, level log.Level, message string) {
func (cLog ConsoleLogger) Logf(logType int, level log.Level, msgFmtString string, args ...interface{}) {
if logType <= cLog.logType {
if config.ConsoleConfig.Enabled {
if cLog.isEnabled() {
cLog.logger.SetOutput(os.Stdout)
cLog.logger.WithFields(cLog.data).Logf(level, msgFmtString, args...)
@ -62,8 +85,8 @@ func (cLog ConsoleLogger) Logf(logType int, level log.Level, msgFmtString string
func (cLog *ConsoleLogger) createLogFile(prefix string) {
// Create log file for the type if it is enabled.
if config.ConsoleConfig.Enabled {
filename := strings.Join([]string{prefix, config.ConsoleConfig.FilenameExtension}, "")
if cLog.isEnabled() {
filename := strings.Join([]string{prefix, cLog.config.FilenameExtension}, "")
dirName := cLog.logDir.getDirName()
fmt.Println(dirName)
if dirName != "" {
@ -71,7 +94,6 @@ func (cLog *ConsoleLogger) createLogFile(prefix string) {
log.Fatal("Unable to create logFile: ", err)
} else {
cLog.logFile = logFile
cLog.allowOnConsole = config.ConsoleConfig.AllowOnConsole
}
}
}