Adding dep files and dependencies.
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116
vendor/github.com/samuel/go-zookeeper/zk/util.go
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116
vendor/github.com/samuel/go-zookeeper/zk/util.go
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package zk
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import (
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"crypto/sha1"
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"encoding/base64"
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"fmt"
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"math/rand"
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"strconv"
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"strings"
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"unicode/utf8"
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)
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// AuthACL produces an ACL list containing a single ACL which uses the
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// provided permissions, with the scheme "auth", and ID "", which is used
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// by ZooKeeper to represent any authenticated user.
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func AuthACL(perms int32) []ACL {
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return []ACL{{perms, "auth", ""}}
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}
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// WorldACL produces an ACL list containing a single ACL which uses the
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// provided permissions, with the scheme "world", and ID "anyone", which
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// is used by ZooKeeper to represent any user at all.
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func WorldACL(perms int32) []ACL {
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return []ACL{{perms, "world", "anyone"}}
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}
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func DigestACL(perms int32, user, password string) []ACL {
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userPass := []byte(fmt.Sprintf("%s:%s", user, password))
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h := sha1.New()
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if n, err := h.Write(userPass); err != nil || n != len(userPass) {
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panic("SHA1 failed")
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}
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digest := base64.StdEncoding.EncodeToString(h.Sum(nil))
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return []ACL{{perms, "digest", fmt.Sprintf("%s:%s", user, digest)}}
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}
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// FormatServers takes a slice of addresses, and makes sure they are in a format
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// that resembles <addr>:<port>. If the server has no port provided, the
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// DefaultPort constant is added to the end.
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func FormatServers(servers []string) []string {
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for i := range servers {
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if !strings.Contains(servers[i], ":") {
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servers[i] = servers[i] + ":" + strconv.Itoa(DefaultPort)
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}
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}
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return servers
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}
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// stringShuffle performs a Fisher-Yates shuffle on a slice of strings
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func stringShuffle(s []string) {
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for i := len(s) - 1; i > 0; i-- {
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j := rand.Intn(i + 1)
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s[i], s[j] = s[j], s[i]
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}
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}
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// validatePath will make sure a path is valid before sending the request
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func validatePath(path string, isSequential bool) error {
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if path == "" {
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return ErrInvalidPath
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}
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if path[0] != '/' {
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return ErrInvalidPath
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}
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n := len(path)
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if n == 1 {
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// path is just the root
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return nil
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}
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if !isSequential && path[n-1] == '/' {
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return ErrInvalidPath
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}
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// Start at rune 1 since we already know that the first character is
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// a '/'.
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for i, w := 1, 0; i < n; i += w {
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r, width := utf8.DecodeRuneInString(path[i:])
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switch {
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case r == '\u0000':
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return ErrInvalidPath
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case r == '/':
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last, _ := utf8.DecodeLastRuneInString(path[:i])
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if last == '/' {
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return ErrInvalidPath
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}
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case r == '.':
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last, lastWidth := utf8.DecodeLastRuneInString(path[:i])
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// Check for double dot
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if last == '.' {
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last, _ = utf8.DecodeLastRuneInString(path[:i-lastWidth])
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}
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if last == '/' {
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if i+1 == n {
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return ErrInvalidPath
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}
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next, _ := utf8.DecodeRuneInString(path[i+w:])
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if next == '/' {
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return ErrInvalidPath
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}
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}
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case r >= '\u0000' && r <= '\u001f',
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r >= '\u007f' && r <= '\u009f',
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r >= '\uf000' && r <= '\uf8ff',
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r >= '\ufff0' && r < '\uffff':
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return ErrInvalidPath
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}
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w = width
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}
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return nil
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}
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