Unit testing for def/ module.
Added unit tests to test code in def/ module.
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396 changed files with 83991 additions and 13209 deletions
54
vendor/github.com/mash/gokmeans/gokmeans.go
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vendored
54
vendor/github.com/mash/gokmeans/gokmeans.go
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@ -1,3 +1,41 @@
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/*
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Gokmeans is a simple k-means clusterer that determines centroids with the Train function,
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and then classifies additional observations with the Nearest function.
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package main
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import (
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"fmt"
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"github.com/mdesenfants/gokmeans"
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)
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var observations []gokmeans.Node = []gokmeans.Node {
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gokmeans.Node{20.0, 20.0, 20.0, 20.0},
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gokmeans.Node{21.0, 21.0, 21.0, 21.0},
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gokmeans.Node{100.5, 100.5, 100.5, 100.5},
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gokmeans.Node{50.1, 50.1, 50.1, 50.1},
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gokmeans.Node{64.2, 64.2, 64.2, 64.2},
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}
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func main() {
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// Get a list of centroids and output the values
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if success, centroids := gokmeans.Train(observations, 2, 50); success {
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// Show the centroids
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fmt.Println("The centroids are")
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for _, centroid := range centroids {
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fmt.Println(centroid)
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}
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// Output the clusters
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fmt.Println("...")
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for _, observation := range observations {
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index := gokmeans.Nearest(observation, centroids)
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fmt.Println(observation, "belongs in cluster", index+1, ".")
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}
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}
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}
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*/
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package gokmeans
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import (
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@ -5,8 +43,12 @@ import (
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"time"
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)
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// Node represents an observation of floating point values
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type Node []float64
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// Train takes an array of Nodes (observations), and produces as many centroids as specified by
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// clusterCount. It will stop adjusting centroids after maxRounds is reached. If there are less
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// observations than the number of centroids requested, then Train will return (false, nil).
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func Train(Nodes []Node, clusterCount int, maxRounds int) (bool, []Node) {
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if int(len(Nodes)) < clusterCount {
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return false, nil
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@ -36,6 +78,11 @@ func Train(Nodes []Node, clusterCount int, maxRounds int) (bool, []Node) {
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copy(centroids[i], Nodes[r.Intn(len(Nodes))])
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}
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return Train2(Nodes, clusterCount, maxRounds, centroids)
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}
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// Provide initial centroids
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func Train2(Nodes []Node, clusterCount int, maxRounds int, centroids []Node) (bool, []Node) {
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// Train centroids
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movement := true
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for i := 0; i < maxRounds && movement; i++ {
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@ -61,6 +108,7 @@ func Train(Nodes []Node, clusterCount int, maxRounds int) (bool, []Node) {
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return true, centroids
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}
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// equal determines if two nodes have the same values.
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func equal(node1, node2 Node) bool {
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if len(node1) != len(node2) {
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return false
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@ -75,6 +123,7 @@ func equal(node1, node2 Node) bool {
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return true
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}
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// Nearest return the index of the closest centroid from nodes
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func Nearest(in Node, nodes []Node) int {
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count := len(nodes)
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@ -102,6 +151,7 @@ func Nearest(in Node, nodes []Node) int {
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return mindex
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}
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// Distance determines the square Euclidean distance between two nodes
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func distance(node1 Node, node2 Node) float64 {
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length := len(node1)
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squares := make(Node, length, length)
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@ -126,6 +176,8 @@ func distance(node1 Node, node2 Node) float64 {
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return sum
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}
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// meanNode takes an array of Nodes and returns a node which represents the average
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// value for the provided nodes. This is used to center the centroids within their cluster.
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func meanNode(values []Node) Node {
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newNode := make(Node, len(values[0]))
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@ -142,6 +194,8 @@ func meanNode(values []Node) Node {
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return newNode
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}
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// wait stops a function from continuing until the provided channel has processed as
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// many items as there are dimensions in the provided Node.
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func wait(c chan int, values Node) {
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count := len(values)
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